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Art Uptade

October 19, 2012

Hey everyone! Been working hard the past week on a new enemy! Fully textured, diffuse, bump and AO! hope you guys like it… actually,…

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Programming Update

October 17, 2012

Hi guys ‘n’ gals Just a quick update on how our code is progressing. Over the last 2 weeks we have been hard at…

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assets begun

October 15, 2012

created a prototype conveyor belt complete with diffuse, bump and AO maps. It needs playing with if we were to use it but its…

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Working On the Doc’s Signature Look

October 12, 2012

It’s been a while since I’ve worked on the main character’s model, but slow and steady wins the race, right? I’m no hairstylist, but…

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New Enemy concept erik

October 2, 2012

Hey everyone, just thought I would give a quick update to what Erikl’s been working on. It’s a concept for new type of enemy,…

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Concept Art Update

September 9, 2012

This is a new concept of one of our enemies who is currently in the process of being chopped up and changed a little….

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Recent Posts

  • Art Uptade
  • Programming Update
  • assets begun
  • Working On the Doc’s Signature Look
  • New Enemy concept erik

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